The Pixelator

A Unity Editor tool that turns images, sprites and whole sprite sheets into production-ready pixel art. Published on the Asset Store.

Role
Creator & Publisher
Company
Unity Asset Store
Period
2026
Status
Shipped

Asset StoreDocumentation

What I did

  • Content-aware sampling, not resolution reduction. Crisp mode locks each pixel to its block's dominant color.
  • Sprite-sheet aware: cells are resampled in isolation, and rects, names, pivots and 9-slice borders are rebuilt automatically.
  • Keep World Size rescales Pixels Per Unit, so converted sprites drop into existing scenes untouched.
  • Palettes: auto (k-means++, 2–64 colors), retro presets, custom swatches, and Bayer dithering. Flat shading, outlines and alpha cleanup are included.
  • Non-destructive: Replace Originals keeps GUIDs and sprite IDs, so prefabs and animations keep resolving.
  • Editor-only, with a live before/after preview and nine JSON presets.